Mohammad Sediq Abazari

Unreal Engine Developer

A results-oriented Computer Engineer with a Master's degree and proven experience in C++ and Unreal Engine. Adept at bridging the gap between technical research and practical application in real-time environments.

Unreal Engine Portfolio

Digital Twin of Ferdowsi University

Architected and implemented the core C++ and Blueprint networking functionality using the Socket.IO plugin to establish a robust, real-time connection between Unreal Engine 5 and an external database.

  • Engineered the system to handle live data streams for monitoring and interacting with virtual representations of real-world university assets.
  • My contributions were critical to achieving the project's primary goal of dynamic, real-time data synchronization.

Sea Power Simulation

Developed a comprehensive naval simulation with a custom radar system that realistically mimics line-of-sight using a combination of line traces and object collision analysis.

  • Designed and built a fully interactive Heads-Up Display (HUD) using UMG to provide players with critical gameplay information like vessel status, targeting, and radar contacts.
  • Programmed core gameplay mechanics for naval vessels, including realistic movement, weapon systems, and combat logic.

Command Tactical Pictures (CTP)

Integrated and displayed tactical command data within an Unreal Engine environment, developing a responsive and data-rich user interface for strategic overview.

  • Successfully managed and visualized complex real-time data feeds on a tactical map, ensuring clarity and performance.
  • Overcame challenges in data parsing and UI responsiveness to create a seamless user experience for strategic analysis.

Technical Skills

Game Engines

Unreal Engine 5

Unreal Engine 4

Programming

C++ & Blueprints

Python & Java

Web & Databases

HTML, CSS, JS

PHP, MySQL

Development Tools

Visual Studio

Git & Perforce

Professional Experience

Developer

AIR SUN INSTITUTE, Ferdowsi University

Present

Key developer on UE projects, handling networking, gameplay, and UI/UX design for Digital Twin and simulation projects.

Freelance Programmer

Web & Software

2019 – 2020

Developed client solutions using C++, VHDL, and web technologies.

Network Technician

Network Infrastructure

2018 – 2020

Configured and maintained network infrastructure for high-demand environments.

Get In Touch

I'm currently seeking new opportunities. If you have a project or position where my skills could be of value, please don't hesitate to reach out.